This update includes bug fixes and a few visual changes based on your feedback. The main focus was replacing the text feedback with graphics and visual effects.

*old hexagons are now replaced by crystals
*enemies/crystals destroyed no longer show the value gained in text form
*damage dealt text size is reduced
*when player gets hit he drops some of the crystals on the ground
*additional sound effects added for crystals destroyed/collected
*crystal collection time is greatly reduced making it easier to collect even in mid-air
*crystals get destroyed with one hit
*Some UI information panels re-positioned to make the read easier during gameplay
Thank you again , to all of you that sent the feedback and hope the changes will make the game experience better.