Shujinkou Demo d1.45
Bam! We're back, still alive as always, with d1.45 for the thousands of demo players out there! 🔥

This update packs 100+ fixes and improvements implemented over the past few months.
If you’ve been curious about Shujinkou but haven’t quite been ready to jump in, this is a great time to give the demo a fresh try and see how the game feels for yourself. ❤️
⭐️ Additional Notes on Upcoming Versions
We wanted to share some notes on the upcoming versions, because although we have been behind schedule for a few weeks now, a lot of changes have been made to improve the game for the long term, and will be improvements that are included from the start for future games:
v1.46 - Leaderboards: Leaderboards will be fully implemented and working across all platforms, expected to release on or before September 9th 2026.
v1.46 - Fixes: We fixed a few degradations that our team didn't catch when releasing v1.45. We're sorry for the inconvenience, but the fixes will be up as soon as next week!
v1.47 - Addressable Rearchitecture: The way certain data and asset bundles are loaded and processed in the game have been improved. As a result, the game's overall executable/application size has been reduced by 3-5% (may be more), and future releases will introduce far smaller patch sizes.
v1.47 - Kotoba Kyuugi Revamp: The billiards minigame has been plagued with edge case issues and strange physics problems. While the minigame has not reached its ultimate form, the game's logic and physics has been rewritten, such that it's far easier to earn points, gain consecutive strikes, and have fun. The FPS in this minigame should also average above 60 FPS on standard devices moving forward too.
Have a great weekend!
Team @ Rice Games