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STORE PAGE ONLINE!

I'm excited to announce that MOTHER v1.3 is releasing August 27 on Steam. The steam page is up and you can already wishlist !

v1.3 adds finishing touches to the game, with new animations, slightly improved visuals for the phone, and small bug fixes.

Below is the detailed changelist.

! SPOILERS !

TECHNICAL

  • Fixed many bugs & collisions problems
  • Fixed visual glitches
  • Fixed a crash
  • Improved Tommy's AI & General AI navigation

GAMEPLAY

  • New slightly different ending depending on your score
  • Changed the framerate of most animations to fit better with the look of the game
  • You can now knock on neighbor's doors
  • Tommy: Slightly increased the radius at which he will spot the player
  • Tommy: New animation when breaking a boarded window/vent
  • Tommy: New animation when fleeing through a window
  • Tommy: New animation when fleeing through a vent
  • Windows: Shooting Tommy while he's breaking a board/plank will now damage that board, making it easier to break for Tommy next time. Shooting a damaged board will break it completely
  • Phone: Improved visuals. Added a "new" icon on contacts which have new messages. This also saves between nights, keeping track of what you have and haven't read
  • Lights: The kitchen lights are now activated with the corridor light switch and not the living room light switch
  • Night 15: New introductory cutscene
  • Night 11: Added props & new interactions
  • Night 13, 14, 15 tweaked gameplay for maximum terror
  • Fixed some bugs that would happen if one or the other children died in certain nights. Some cutscenes now also take into account which children are left alive

ACCESSIBILITY

  • Added a small hint at what to do the first time Tommy kidnaps a child
  • Night 0: Small hint for how to interact & how to sprint
  • Night 1: Added a small hint for how to select a secondary interaction
  • Added sprint to the control options
  • Widened fuse collision to make them more comfortable to select