delete:
- [grab component] delete automatic sorting order(one handed weapon)
fixed:
- [activate wire] delay 0 bug when connected 'logic gate'
- copy bug
- codec bug some graphic card
- [transform component] scale bug
- [activate wire] delay 0 bug when connected 'logic gate'
- thumbnail bug when save item
- blood decal bug when flip
- [map component] not connection with activate wire bug
- [collider] mass bug when 'igonre all' state
changed:
- [activate wire] continuous signal (graphic effect)
- send deactivate signal when toggle off
- [extinction sensor] rename 'destroy component'
- [activate wire] continuous signal
- send deactivate signal when toggle off
- [text component] increase text resolution
- [extinction sensor] rename 'destroy component'
- [activate genetator] block 'looping time 0'
- [electric wire] rename conversion wire
added:
- [animation component] press '=','-' add/remove frame
- [destroy component] add self option
- [logic gate component] NAND/NOR
- [destroy component] add self option
- [animation component] press '=','-' add/remove frame
- [logic gate component] NAND/NOR
- [button] add 'self' option
- [conversion wire] add frequency option
- [sound component] add output frequency option