This is a larger patch.
A new float game as been added to the beach resort, with more being made for each remaining zone.
New effect added to 'Black Hole' talent.
Bugfixes:
*Screenshake setting will now save properly.
*VFX adjusted for Ancient Path entrance.
*Position is now saved for maps that have multiple altars.
*Teleport scrolls should now bring you to the sunset village if you have reached endgame. (In current saves, this will trigger upon being in any endgame map)
*Flamethrowers now pause properly.
*Boar Treasure Room food lowered as to not jump over 1 full size.
*Fixed an issue that caused chef enemies to become immortal if they are killed and healed by food at the same time.
*Ancient Path turrets now follow line of sight rules to engage.
*White Spirit now does 400 base damage on breath instead of 9999.
*Falling off the screen will now cancel any action you were doing and resets your state.
*Eating Contest no longer prematurely exits to Game Over screen.
*Well of the seal NPC now talks on approaching, not leaving.
For next update:
*Updating text skip to be faster overall and usable in timed dialogue such as boss pre-battles.
*Control menu adjustments to allow more key swaps as well as controller button swaps.
*At least 1 more additional float level.
