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Speedgunner Ultra — Workshop & Training Update

This update adds full Workshop campaign support, reworks Training, and improves the in-game interface.

Highlights

  • Added support for Workshop campaigns.
  • Workshop levels now save progress separately from the main campaign.
  • Added leaderboards for Workshop levels.
  • Workshop levels now use separate best replays.
  • Updated the Workshop campaign and level selection screens.
  • Added permanent tutorial phantoms to Training, showing the intended way to complete each level.
  • Training phantoms now show the player, rockets, bullets, and explosions.
  • Regular replays are no longer shown in Training.
  • Updated the gameplay HUD.

Added hotkeys:

  • F1 — Help
  • F2 — Hide Interface
  • F3 — Hide Replay

Improved the Level Editor:

  • undo / redo;
  • level validation before testing;
  • improved Help / Warning windows;
  • Workshop campaign creation from selected levels.
  • Updated the void visual effect.

Fixes

  • Fixed camera behavior on restart.
  • Fixed replay ghost saving and display issues.
  • Fixed a crash when attaching the rope to an enemy fighter.
  • Improved Workshop progress and leaderboard stability.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24276134 · public branch

    Steam updated · First observed