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Gunnhildr Final Release!

It's been a minute, hasn't it? We have to offer a massive thank you to those who have stuck with us, and to those who decide to try - or re-try - the new & improved game.

We've been hard at work polishing and fixing - too many things to list here! But there are a few major changes we've done over the past few months that we think you'll be most excited for:

  • An absolute slew of visual-experience enhancements, such as making items you've already seen easier to distinguish from ones you haven't
  • Complete rework of game balance, including making player weapons more distinct from one another
  • Reintroduction of the dangerous Security encounter, with multiple levels of intensity
  • More enemy types, with unique behaviors, strengths, and weaknesses
  • Added 8 more challenge rooms, for a total of 12 action-oriented minigames
  • Remastered several music tracks, and sweeping improvements to audio in general
  • A couple dozen more Steam achievements, and stats to go with them
  • Way too many bug fixes to list!

This will be the final release of Gunnhildr, though of course we'll be keeping an ear open for any feedback that needs addressed. We're excited to have the opportunity to entertain, and we hope you'll enjoy your experience as much as we've enjoyed providing it!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 7324704 · public branch

    Steam updated · First observed

  • Build 7324704 · release-candidate branch

    Steam updated · First observed

  • Build 7324704 · beta branch

    Steam updated · First observed

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.