Sorry I haven't been including a change list, here is the first one:
Additions:
*Added continuous sliding (while in the air)
*Added new bullet tracer effect
*New falling animations
*Sound effects while sliding
*Particle effect while sliding
*Added healing
*Added crouch jumping
*Added radial impulse to the rocket launcher rockets
*Added damage counter next to damaged player (can be disabled via settings)
*Added bullet holes to all flesh materials (players, monsters, etc)
*Added decal optimization setting
*Added blood drops to blood splatter
*Added new shield effect for newly spaned players
*Added display tab for the settings menu
*Added gameplay tab for the settings menu
Adjustments:
*New sliding animations
*Adjusted physical animation for monsters' death
*Improved bot AI
Fixes:
*Fixed bots punching/mele with teammates
*Fixed feet clipping in the ground when running
*Player can no longer see own head when extreme camera shake occurs
*Fixed only one kill-feed message showing up at a time
*Fixed bots spawning without AI
Removed:
*Head is no longer removed when a player is hit with a headshot
Misc:
*Networking improvements
*Networking optimizations
*Performance improvements with mesh LODs