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Gamepad & camera improvements

Changes

  • Pressing right analog stick now locks the camera at the target, pressing it again removes the lock
  • Same functionality on keyboard by pressing left shift key
  • Added a game setting where auto camera lock during shooting when using gamepad can be turned on/off
  • Camera locks strongly guide the camera, however right analog input isn't completely locked out, so you can aim ahead of the enemy ship while the camera follows the target.

Bugfixes

  • Fixed a critical bug where the game would get stuck in a loop creating and destroying encounters which caused a massive FPS drop and soon after it - a crash (and a handful of refunds *sob*)