After working on it for a long time and implementing different spells for about 3 spell schools, i hit a motivational drought.
To prevent me from loosing all motivation on working on the game, i pushed the new spells/spell schools back to 0.10 as im hoping that working on new features/systems will increase my motivation/velocity again.
For transparency reasons and not wanting to disappoint anyone looking forward to the new spells, i wanted to inform you before 0.09.2 is out and you then discovere there are actually no new spells.
I want to make the spells interesting gameplay wise and feeling different from each other, also wanted to add more art, particle effects and icons, but i hit a blockade in that area.
The 0.09.2 maintenance build is currently on the dev-playtest branch (which no longer requires a key to check out) and i have received plenty of feedback from the great people on the discord. Currently working on polishing the rough edges and implementing the feedback i've got.
With the release of 0.09.2 i will also publish the patch notes with all the changes, QoL and improvements.
I hope everyone is doing well/getting better!