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v0.09.1.1b.1 Hotfix - Reducing VRAM Usage

Just a very small hotfix, to reduce the VRAM to enable the game to run on GPUs with 1 GB Vram

This was done by reducing the the size of the world map texture from 10000x10000 px to 1000x1000 px.

Seems like although the actual texture as png is just like 2 MB when loaded into the GPU Vram it mostly depends on the pixel size.
With this change the necessary Vram went in the editor from 870 -> 465 MB

Keep it up!