
Concept:
When we first came up with the idea for Uprising it was of course built with the idea of riot police donning great shields with huge padded armour, this became our baseline to how the Police should look and play, as a serious, methodical force looking as cool as possible.
Why we made it:
While the in-game police will tend to use similar equipment to this class it felt only right to allow the player the chance to fill the boots of the iconic armoured riot police, in this case we can have the streets filled with this intimidating outfit with the player acting as their commanding officer.
Their in-game role:
Riot Control is meant to be the bread and butter of any Police team, a super-heavy unit that can halt any advance and act as a counter to the Protesters highly accurate projectiles.
