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1.0.4 Patch Details

Today's patch focusses on fixing gameplay option bugs and easing the difficulty curve in the latter half of the desert campaign.

Bug Fixes:
- Fixes a bug where sounds were being cut off prematurely while being played.
- Fixed a bug where ambient background sounds were not playing properly.
- Fixed a bug where global sound options were not applying to some button press sounds and some effect sounds.
- Fixes a bug where key mapping changes were not being saved once the game quit.
- Fixes odd behavior with the Optical Enhancement ability that would cause the game to hang for a few seconds.
- Fixes unusual navigation behavior in campaign 6.

New Content:
- Added the Veteran Mutant unit in early campaign levels.

Game Balance:
- Moved several of the stronger creatures such as Ripper Dogs, Grunts and Grunt Heavy Gunners to later in the campaign to ease spike in difficulty at campaign levels 7 to 12.
- Reduced number of portals in campaign levels 7 - 12.
- Replaced several stronger units in campaign 7, 9 and 11 with the Veteran Mutant unit.
- Increased effect of Personal Cloak ability to +45 evasion.
- Psychic Death Scream ability now only hurts aliens and not humans.
- Increased move speed of Bastion Male class.