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Strange lands 0.7 update

The full list of changes includes:

  • Migrated to .Net 6
    • This brings a number of advantages, not the least of which is improved performance

  • Migrated Fixed Function Pipeline code to Modern OpenGL

    • Improved Lighting effects
    • Improved anti aliasing

  • Better error reporting
  • Potentially breaking changes

    • Strange lands now requires "Visual C++ Redistributable 2015" to be installed in order to run.
    • Controller support has been almost entirely rewritten to make use of newer libraries; I expect this to continue to work as before, but there is potential for undetected bugs.
    • Strange Lands now requires a 64 bit environment