Developer postOriginal post (opens in a new tab)

Version 0.0.3 Patch Notes + Giveaway information

I had already secretly updated the game previously, but it was nothing significant. Though with this
update, I think some changes should be addressed as it does change the pace of gameplay.

Item adjustments:

Some items have received a significant boost as they felt too weak upon first
obtaining. These items include:

  • Flash fire +
  • Scavenger +
  • Hard hammer +
  • Money magnet +

Gameplay:

I've been hearing that the game is a little "too" difficult, so I slightly
adjusted some game values without taking away all the challenge. (Its supposed to be difficult!)

  • adjusted the spawn-rate of a few mid-game enemies
  • slightly adjusted the base health of a few beginner enemies
  • slightly reduced the enemy health scaling
  • slightly reduced the maximum enemy projectiles

Bug fixes:

  • Fixed weird collision when interacting with weapons from a chest

Overall, everything has been pretty smooth!
Still waiting to do the giveaway as we do not have many participants yet sadly :(
but I'll wait one more week before I give out any keys.

To enter the giveaway, just leave a comment on this thread, or comment on the previous post!

cheers!