Hi all,
Got a couple of improvements & bug fixes. I've focused on making the movement more fluid and making the weapons feel more responsive (abort reload). Also buffed two weapons that were under-performing in later parts of the game.
patch notes 0.9.4.5
-You can no longer collect food at full hp
-Fixed a bug where enemies could spawn outside of the room
-Increased walk speed slightly
-Increased shotgun & sawed-off range to make them more viable vs bosses and late-game
-Fixed (reduced) the bomb area from the ink bombs (first boss)
-Adjusted enemy hit boxes
-Steam rich presence (Steam friends list can display statuses like "In sewers floor 3")
-You can now interrupt weapon reload to fire your second weapon
-Fixed a bug where your weapon wouldn't fire
-Removed movement penalty after phase-walking
-Phase-walk is now faster but with shorter duration (you'll cover the same distance but regain control faster)
-Bullets from "Ghost bullet" item are now yellow to reduce confusion.
Regards,
Filip