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Updates

Todays update will be addressing the following issues:

- hit boxes on the wood club were not activating appropriately during attack animations, but should be fine now

- heavy attack animation for the stone axe was stationary and had very little reach, which coupled with the size of the hit box for the weapon, made it basically worthless. it made sense to change them.

- some LODs for rocks and various items were fixed to avoid "popping." Trees will be addressed next, as well as more changes to the general environment to help fill in the world.

- Added more input options for keyboard/mouse players to change quickslot items using numbers. This is a QOL update to avoid the inconvenience of leaving the mouse to press the arrow keys to change consumables and shield items. Mouse Scroll Wheel up still changes spells and weapons quickly when not locked on to an enemy.

  • 1: Shields
  • 2: Weapons
  • 3: Spells
  • 4: Consumable Items