Hi everyone,
Quick update today with some important bug fixes and optimisations.
- Visual trap pings when playing as the Specimen should now be more consistent with the cooldown of each trap
- Fixed an issue where a certain cabin safe had a keypad that refused to move with the safe door upon opening
- Fixed a clipping issue at the Docks area
- Specimen footsteps fixed - the player controlled Specimen no longer has human footstep sounds
- Fixed an issue where the player controlled Specimen would be stuck in 'revealed' mode when warping out of a light source
- Fixed various mouse lock issues
- Fixed collisions on dead zombies & dogs
- Fixed enemy animation stuttering on clients
- Removed grass from places where it shouldn't be
- Fixed the path to the bunker - it's not as bumpy!
- Fixed an issue causing the road to float slightly above the terrain on a certain corner
- Added first person running & idle animations for player equipment
- Added new first person animations for the Specimen
- Added new 3rd person animations for players when downed
Also! A server browser!
We heard the feedback - sometimes just having the option to invite your friends isn't enough and we totally get you. We're currently hard at work on implementing a server browser which should be making an appearance by the end of this week should all go to plan!
We really hope you're enjoying it so far!
Spire Interactive