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Update 1.01 Live Now

Hi everyone,

Quick update today with some important bug fixes and optimisations.

  • Visual trap pings when playing as the Specimen should now be more consistent with the cooldown of each trap
  • Fixed an issue where a certain cabin safe had a keypad that refused to move with the safe door upon opening
  • Fixed a clipping issue at the Docks area
  • Specimen footsteps fixed - the player controlled Specimen no longer has human footstep sounds
  • Fixed an issue where the player controlled Specimen would be stuck in 'revealed' mode when warping out of a light source
  • Fixed various mouse lock issues
  • Fixed collisions on dead zombies & dogs
  • Fixed enemy animation stuttering on clients
  • Removed grass from places where it shouldn't be
  • Fixed the path to the bunker - it's not as bumpy!
  • Fixed an issue causing the road to float slightly above the terrain on a certain corner
  • Added first person running & idle animations for player equipment
  • Added new first person animations for the Specimen
  • Added new 3rd person animations for players when downed

Also! A server browser!

We heard the feedback - sometimes just having the option to invite your friends isn't enough and we totally get you. We're currently hard at work on implementing a server browser which should be making an appearance by the end of this week should all go to plan!

We really hope you're enjoying it so far!

Spire Interactive