Adventurers!
New year, new patch... or what they say! Found some additional improvements in the process of porting the game to Nintendo Switch. So here is a small list of some of the fixes!
Last level will get a heart once finished (When a level is 100% it will get a heart, last level don't have any collectibles but a heart will now appear once finished).
Hide UI and option to start dialog when certain cutscenes start
Hopefully lowered the risk of rocks getting stuck once thrown on screws (World 3)
Smaller adjustments to objects that clipped through environment or floated above ground
Boss healthbars are visually improved for readability
Falling from a high distance could risk falling through environment when playing on a lower end device, should be improved.

-Kevin