Gameplay
- Reaper fixed preventing explosion from being charged
Art
- Overloader now creates an explosion
- Added more explosion dissipation animations
Menus:
- Blueprints added to Library
Other
- Torni elite heavy gunner named changed to Karalius
A few blueprints need to be added, but everything else that was important is finished. Now I have to decide if multi-unit battles are the best addition to the game, or if I should just add more abilities, getting rid of mouse-only controls.
Your feedback is most useful now. Please submit any thoughts you have about the game on the Steam forums, or in any other way that's comfortable to you.
