UI:
- Argent removed debug text
- Move scanners fixed not resetting drawn damage variable, causing all drawn scanners to be the same
- Wireframe fixed turning red too soon
- Fixed wireframe health not resetting when making a new player unit in training mode
Player:
- Wraith fixed always reducing range when it was supposed to only do so when approaching a target
- Saviour fixed using shield sprite when not shielding shots but being at correct angle to do so
- Saviour and White One's Strike Mode fixed having wide bounding box on attacks
A few more bugs fixed, currently the only remaining major bug known is that the Hunter is getting stuck in enemies and moon terrain overlapping.
