Art:
- Menu background images for previous mission: belt, satellite, and moon improved
Energy Bar:
- Now has 2 columns
- Moved down to the left
- Fixed showing one bar when no energy was depleted
- Added symbol underneath
- Bars now have separately coloured outlines and backgrounds
- Added tooltip
- Fixed showing one more bar than needed by using energy remaining rather than percent
- Bars now switch sprite and background colours when below 25% energy
Units:
- White One fixed not adjusting move scanner for energy decreased range
- White One fixed decreasing current dash range by a percent of current range instead of max range
- Strike fixed not updating trigger's sprite location when using ability input mode 1
The next patch will be reserved for fixing any remaining issues found, then a major change will be implemented.
