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This patch improves some game elements and balances the stronger enemies. In addition, the following bugs have been fixed:
- Fixed: Spells got stuck in players hand with keyboard controls enabled and didn't get casted properly.
- Fixed: Dialogue with Soldier Palos were player got stuck in the dialogue.
- Fixed: Trees that were popping up too late.
- Fixed: Enemies that spawned in the ground caused a short lag.
- Fixed: Player was able to walk on water in some areas in the swamp level.
- Fixed: Show Globe bar disappeared if chest was opened.
- Fixed: River next to Aldermans house that was cut off.
- Fixed: Footstep sounds on some locations with a river didn't work.
- Fixed: Buffing potions couldn't be used with new Show Globe system.
- Fixed: Some rocks appeared blurry.
- Fixed: Picking up loot with gamepad broke the Show Globe bar.
Improvements:
- Player jump gravity has been changed.
- Aclendi Woods Part II is now better balanced.
- Picking up loot is not in a separate window anymore. Now loot can be collected with just one button.
- Slightly improved performance in Aclendi Woods Part II.