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Bug Fixes, Balancing and Improvements

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This patch improves some game elements and balances the stronger enemies. In addition, the following bugs have been fixed:

  • Fixed: Spells got stuck in players hand with keyboard controls enabled and didn't get casted properly.
  • Fixed: Dialogue with Soldier Palos were player got stuck in the dialogue.
  • Fixed: Trees that were popping up too late.
  • Fixed: Enemies that spawned in the ground caused a short lag.
  • Fixed: Player was able to walk on water in some areas in the swamp level.
  • Fixed: Show Globe bar disappeared if chest was opened.
  • Fixed: River next to Aldermans house that was cut off.
  • Fixed: Footstep sounds on some locations with a river didn't work.
  • Fixed: Buffing potions couldn't be used with new Show Globe system.
  • Fixed: Some rocks appeared blurry.
  • Fixed: Picking up loot with gamepad broke the Show Globe bar.

Improvements:

  • Player jump gravity has been changed.
  • Aclendi Woods Part II is now better balanced.
  • Picking up loot is not in a separate window anymore. Now loot can be collected with just one button.
  • Slightly improved performance in Aclendi Woods Part II.