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April Patch Notes
- Fixed crash when starting the game on Oculus Rift/Quest devices.
- Fixed Hand mesh offset on Valve Index.
- Fine-tuned joystick input angles - issue with snapturn and 180 that turn could be triggered inadvertently.
- Fixed issue when freemove was set to "off" in the settings freezing characters in space.
- Fixed collision issue in the Mountain level, specifically nearby the Billygoat shearing house.
- Fixed save system for first windmill/cable-car puzzle with pieces stuck in the Mountain level.
- Collision issue with the first gate after opening it in the Desert level (may require a new game start).
- Minor visual improvements.