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Balance Patch 1

This will be the first in a series of balance patches to address the sometimes crazy balance in the game :)

  • Flying enemy units will now die instead of pile-up near the enemy castle. Should help make long matches more fair.
  • Changed the description for the horse knights to make the charge ability more clear.
  • Nerfed the enemy attack rate in level 2 of world 3.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 10805676 · public branch

    Steam updated · First observed