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Explore the Revamped Castle Camp and Wield the Spell Staff!

Some new changes have arrived in the world of Battle Talent! New weapons, new items, and some new... people? Go ahead and update the game, and let's dive into all the new content!

New weapon: Spell Staff

Calling it One weapon doesn't quite do it justice, it is more like 6 weapons in 1 depending on which spell gem you slot into it. Every spell gem lets you cast a unique skill!

If you have enough MP, you can even smash the staff against the ground just like a true Archmage to unleash a massive ultimate attack!

New area: Sandbox Castle Camp

The long abandoned Sandbox Mode Training Castle is finally coming back to life. Creatures untouched by dark forces have gathered here to form a camp, building a tavern, blacksmith shop, training grounds, prison cells and toilet...

New NPCs and Interactions

The camp has attracted merchants and blacksmiths. You will also find patrons chilling in the tavern and apprentice warriors practicing in the training grounds.

These friendly characters feature unique interactions and physics . They won't attack first, but will fight back or flee if provoked.

A fun secret: their limbs are fragile: taking physical damage causes bone fractures, making them drop held items. If disarmed, they will resort to throwing punches. And yes, they can also get drunk!

New items and facilities: Castle Camp Props

The camp is packed with interactive items like real liquor bottles (avoid drunken brawls!), sticky bombs that latch onto anything, and mysterious items hidden in the barrel by the lavatory. As expected, we've also added punishment facilities like torture racks, guillotines, and shackles , so please be careful around them!

There are still many more items and hidden easter eggs for you to discover! The castle camp is constantly evolving, so let's wait and see what happens next!

Bug fixes: Crash Resolutions

Beyond all our new experiments with physics and interactions, this update also brings further fixes for game crashes . We hope you have a blast with this one!

While you play, feel free to record your gameplay, share your funny moments, or try out some crazy new ideas nobody else has thought of yet.

We absolutely can't wait to see your wildest stunts and creations!

Battle Talent Dev&Moderator Team

Changelog

>New Content

  • New weapon: Spell Staff

    • Spell Staff · Fire

      • Skill: Path of Flames

      • Ultimate: Meteor Shower

    • Spell Staff · Wind

      • Skill: Tornado

      • Ultimate: Wind Riding

    • Spell Staff · Thunder

      • Skill: Lightning Orb

      • Ultimate: Body of Thunder + Lightning Whip

    • Spell Staff · Earth

      • Skill: Flying Earth Spike

      • Ultimate: Earthshaker

    • Spell Staff · Ice

      • Skill: Frost Spike

      • Ultimate: Blizzard

    • Spell Staff · Black Hole

      • Skill: Black Hole

      • Ultimate: Black Hole Domain

  • Sandbox mode expansion: Castle Camp

    • The deserted training castle in Sandbox Mode has been transformed into a Castle Camp

    • New areas have been added to the castle: a tavern, a blacksmith’s shop, a training ground, a jail, and a lavatory

    • New NPCs have been added to the castle: a merchant, a blacksmith, a patrolman, an apprentice swordsman, an apprentice archer, a tavern owner, tavern patrons, and more

    • Various interactive facilities and items have been added:

      • Wine bottles, wine

      • Stove

      • Pots, ingredients

      • Soldering iron

      • Glue bomb

      • All-purpose nails, blacksmith's hammer

      • Pliers

      • Wooden barrel

      • Dung, dung balls

      • Magic torch

      • Rope hooks

      • Guillotine

      • Shackles

      • Torture racks (X-shaped, rotating)

      • Torture chairs

      • Wooden horse torture devices

      • Large iron gates

      • ...

    • Added various new interactive features for NPCs:

      • Broken arms/legs, disarmed

      • Drunk

      • Unarmed boxing

      • Running away

      • Greeting, staring

      • Witnessing murder

      • Anger-fueled attack

      • Mutual brawl knocked down

      • Struggling, fainting

      • Transfer of hatred

      • ...

>Improvements

  • Fixed crash issues

  • Fixed crashes in multiplayer rooms

  • Improved performance in later dungeon areas

  • Sound effects now correspond to weapon types when players are attacked

  • Heartbeat sound effects gradually fade when health is low

  • Improved visual effects for elemental immunity

>Bug Fixing

  • In multiplayer mode, the screen goes black when returning to the main menu as the map countdown reaches 0

  • Doors in certain dungeon combat rooms occasionally fail to close

  • Performance degradation issues in MR mode

  • Players can be launched very high into the air by the combined force of multiple bomb explosions

  • Occasionally, kicking an NPC does not produce any effect

  • The Chain Hammer occasionally pulls players in multiplayer mode

  • Stacking the “Half Mana Cost” buff can result in increased mana consumption

  • Players who join a battle midway do not see NPC positions synchronized

  • Fire embers generated by fireball explosions appear particularly small to joiners