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GetsuFumaDen: Undying Moon
Patch Notes V1.1.1_Beta
System Adjustments
- Keys are no longer needed to access unlockable stages.
- The display of the attack power of Dual Wield Weapons has been changed to the value of one weapon. This change also raises the number of combos from 5 to 9.
Gameplay Adjustments
- Extended the activation interval of the Damage Absorb mechanic.
- Adjusted the bonus damage increase caused by the Rampage effect of Dual Wield Weapons so that it matches that of other weapons.
- Reduced the hitbox of the Armored Spirit's long-range blade attack.
- Adjusted the projectiles fired by the Geisha Spirit (Turned) so that they always fly forwards.
- Enemies will now receive damage caused by status effects from the moment they are inflicted.
- Shortened the time it takes for an enemy to move if they are attacked by the player while Frozen.
- Reduced the travel speed of trap arrows and floating crossbow arrows.
- Reduced the damage caused by traps (thorn beds, trap arrows, trap spears, and guillotines).
Bug Fixes
- Fixed an issue in which the camera would occasionally not return to its initial position after a Flash animation.
- Fixed an issue in which the enhancements provided by the Primal Refuge Talisman were not being applied correctly.
- Fixed an issue in which misaligned traps in the Subspace Citadel would cause the player to be unable to climb over certain ledges.
- Fixed an issue in which enemies would not appear in certain sections of Avenue of Pleasure and Illusion.
- Fixed an issue in which Tremor Pillbug would be damaged twice per hit.
- Fixed an issue in which different Talismans with different effects would not be compared when exchanging Talismans.
- Fixed an issue in which certain stage features would disappear when resuming the game after it had been suspended.