Epic Update Incoming: Two new maps, custom textures, and UI enhancements!
New Feature: Add your own bot images
- You can now upload custom images that will show up on your bots.
- Simply add your png files to the TowerD/Content/Textures folder where STD is installed.
- IE: C:\Program Files (x86)\Steam\steamapps\common\std\TowerD\Content\Textures
- There is a new SCUFFED map called TextureTest that can be used to see all of your textures in game. The map also lets you spawn in any enemies you want (epic).
New Map: The Fall
It's time to put 3D Physics-based Tower Defense to the test. Can you stop the bots before they get to your platform and destroy the base? When they fall...they fall fast.
New Steam Integration: Achievements and Cloud Saves
- Level unlocks are now saved on the Steam Cloud
- Custom bot images are now saved on the Steam Cloud
- Added two unlockable achievements. Many more to come.
Gameplay Enhancements
- Made it harder to spam walls to block paths
- Reworked wall/tower path blocking. Towers and walls now have health. When enemies are blocked they will damage the building based on their attack damage
- Unplaced walls no longer affect pathing
- Added ability to fast forward for 2x game speed. Press the T key for fasTer everything.
Bug Fixes
- Unplaced walls no longer affect pathing
- Drone attachment can no longer be destroyed
- UI looks less trashy but still SCUFFED (Windows XP -> Windows Vista). More to come soon.
- Improved level lighting (for some levels)
- Added more bugs to fix later
