Hi again!
In this patch, we have spent almost all of the time improving and reworking the monster attack system. This is something a lot of people reacted to when we released the game on Early Access. We are quite proud of the direction it has been going, so please give us feedback on the new system. We will also let you fight a new boss and enter the first part of Act 2, Dungeons of Forgotten Knowledge.
Good luck!
New Content
- Boss fight Act 2
- Dungeons of Forgotten Knowledge
- New pieces to Loam Land and Cave of Lost Souls
Monsters & Combat
- New Redesigned Monster combat with combos
- New melee attack algorithm
- Buffed moon boss limb life slightly
- New spell and turret charge effect
- Turrets on monsters are now more visible
- Anti Oscillation fixes on monster limbs and body
- Removed some micro knockbacks
- More visible melee attacks
Player
- Added a system to prevent the player from accelerating too fast.
- Colorized stats ingame
World
- New Geomancer gate
- New Moon Boss entrance gate
- Changed post-effects and lighting for Forest of Lies
Other
- Longer unlock time event
Bug Fixes
- Fixed mysterious damage numbers
- Worm boss and sacks should despawn faster now
- Fixed corrupt swamp
- Fixed broken door bug
- Vampire Ring and Blood Band should now show info text that they cost life
- Items falling through tree layer
