Patch Notes 0.1.1-7d
Added - M1A1, Smg,
Added - STG44, Rifle,
Added - M712, Pistol,
Added - MN9130, Sniper,
Added - Kar98K, Sniper,
Added - STV40, Tact Rifle,
Added - DeLisle, Tact Rifle,
Added - SjogrenInertia, Shotgun,
Added - 7.62x54mm single loadable cartridge.
Added - MN-5x PU Scope.
Added - MN9130 items and cloners.
Added - Kar98 items and cloners.
Added - Kill planes to Red Flag
Added - Orange outline to shopping cart images
Added - Audio for Backpack - taking off, putting back on and storaging things over the sholder
Added - Audio for whenever Ammo is added or removed from the Player inventory
Fixed - Attachment setup needing extra setup for suppressed barrel
Fixed - Speedloading missing materials.
Fixed - Blackout material sticking out of wall on one spawn point in Red Flag
Fixed - Some smaller objects in Red Flag not being collided
Fixed - Bullet's penetration power not being effected by muzzle velocity
Fixed - Infinite penetration bug occurring some times
Fixed - Kar98k not having dissolve enabled
Fixed - Some cloners using wrong highlight color
Fixed - Some guns not locking back on empty when they should
Fixed - Some pathing issues in Red Flag
Fixed - Directional light shadows being on in Red Flag
Fixed - Weapon machine sometimes taking two click to return weapons
Fixed - Weapons machine not rendering correct penetration value
Fixed - Bug that would stop objective progression in Red Flag
Fixed - Planes in redflag not having collision for projectiles
Fixed - Entire walls disabling in Red Flag instead of just the doors
Fixed - Red flag gates having delay after purchase making it seem like you need to grab it again
Fixed - Bar carry handle not being properly physical
Fixed - Some AI in Red Flag not being able to be set on fire
Updated - All new weapons to use approriate mask and shader
Improved - New scope rendering
-- Experimental Notes --
Fixed - M1 Garand, MP7, and R700 suppressed sound
Fixed - Grenade script having errors
Fixed - No button to spawn zodiac
