- Reworked Revenant enemy reflection
- Adjusted indirect level lighting
- Reworked client level load order to improve loading stability
- Increased level map rotation rate
- Fixed mine camera being jittery when switching between targets
- Fixed a rare music issue that could occur during loading
- Fixed a rare rendering issue that could occur during loading
- Fixed large enemies spawning out of bounds in phantom wall rooms
- News and updates
- Desecrators
- 0.9.7a changelist
Source: Steam Community (opens in a new tab)
