- When spectating another player, pickups are now rendered from the perspective of the spectated player and not the local player
- Added autolevel rate setting
- Added low health effect to HUD
- Increased player pickup collection radius
- Increased flare size for enemy mines
- Fixed weapon exchange text position not scaling correctly with HUD size
- Fixed a rare performance issue that could occur when rendering falling droplets in certain levels
- News and updates
- Desecrators
- 0.9.1e changelist
Source: Steam Community (opens in a new tab)
