- Added dynamic weapon crosshair
- Added more breakable models
- Breakables can now contain active mines(!)
- Adjusted teleport spawn rates
- Exopod orbit rate is now slower while underwater
- Improved Sentry Mine weapon FX
- Fixed excessive amount of teleports being generated for some levels
- Fixed incorrect database UI scroll scaling
- Fixed incorrect view rotation for Sentry Mine cam
- Fixed distortion FX interacting incorrectly with dense fog
- News and updates
- Desecrators
- 0.9.0a changelist
Source: Steam Community (opens in a new tab)
