- Fixed database discovered objects not saving properly
- Fixed database enemy hull and shield values not being scaled with difficulty
- Fixed clients keeping their weaponry when dying during meltdown
- Fixed clients charging weapons not triggering exopods on the server
- Fixed a rare bug where a level could contain no enemies
- Fixed non-secret triggered destructable walls not rendering correctly on the map
- Fixed various issues that could cause bubble FX to escape water areas
- Fixed warped liquid surfaces for skewed room entrances
- News and updates
- Desecrators
- 0.7.0a changelist
Source: Steam Community (opens in a new tab)
