- Increased Phantasm ammo cost
- Increased Foamphase damage
- Reduced mine projectile hit radius slightly
- Increased Banshee health and move speed
- Adjusted Pillager impact drops to be less generous
- Fixed AI not taking splash damage risk into account when firing at an obstructed target
- Fixed Pillager impacts not removing mine ammo correctly
- Fixed an issue that cause Banshee enemies to have lower firerate than intended
- News and updates
- Desecrators
- 0.6.2a changelist
Source: Steam Community (opens in a new tab)
