- Added Steam Rich Presence integration
- Added new artifacts: - Plasma Torch - Subdivider
- Added HUD 'warning' indicator for following weapons: - Cluster Bomb - Beehive - Mega Mine
- Major performance improvements for: - AI - Physics - Multiplayer
- Adjusted transition sounds to better match intro length
- Limited player damage sound frequency
- Improved HUD homing indicators
- Improved melee damage sound
- Improved mine beep sound
- Upgrade screen now shows a description for empty weapon slots
- Fixed perfomance issues in save menu when many saves are present
- Fixed a HUD issue that could occur when player is near an extreme number of pickups
- Fixed framerate drop in large rooms during meltdown start
- Fixed a rare issue with pickups that could affect performance on clients
- Fixed mine beeping reacting to projectiles
- Fixed ships sometimes missing muzzleflash FX on clients
- Fixed joining a game from an active run sometimes failing
- Fixed flares being affected by the projectile lights graphics setting (again)
- Fixed stutter first time player collects a power pickup
- Fixed some models not being centered correctly in database
VR Branch
- Added keybind for view re-centering
