- Updated Listening Station: - Reworked lighting - Improved geometry - Added new room types
- Meltdown secret generation now takes distance to dropship into account
- Secret entrances are now slightly easier to spot
- Improved AI movement for flying enemies
- Improved AI flanking behaviour
- Bladder Mines are now homing (similar to other mines)
- Reduced loading time for all levels
- Miner improvements to weapon impact FX
- Fixed complex room layouts sometimes containing zero-width "paper" walls
- Fixed a rare cause of impassible geometry in Dark Refinery
- Fixed rare tunnel generation issue that could lead to overlapping geometry
- Fixed an issue where water splash FX did not obey gravity
- Fixed a rare issue that could cause enemy patrols to not spawn
- News and updates
- Desecrators
- 1.0.3 changelist
Source: Steam Community (opens in a new tab)
