This patch adds a manual, doubles the scrap distance, fixes a few UI things, updates a bunch of text, and fixes a few more minor issues.
0.919 change list:
- added manual
- now delete map file when user tells game to delete wld file (sector) (firecat666)
- fixed diplomatic ship relation change print (firecat666)
- now mention on race specific slot description that you can put crew from your race into any race specific slot (firecat666)
- doubled scrap distance
- now more likely to get credit for killing an enemy near a planet (in range of guards counts also) (firecat666)
- permanent storms should stay away from planets better now (Sange-13/The DevoMiezer/Albinosaurus)
- now if remap up/down it will work consistently on quest screens (firecat666)
- moved ship components ui up a little so could see more of your status effect icons at same time (SirReptile)
- fixed race specific slots description mentioning old 2 or 3 slots instead of 4 (firecat666)
- improved Protectorate description
- improved Federation description
- updated Attacking help text a little
- updated Won Game help text a little
- updated attribute text
- updated Race Relations text a little
- updated Ways Around text a little
- updated JumpGate text a little
- updated InventoryScreenAdvanced text a little
- updated BagsAdvanced text a little
- updated Minimap text a little
- updated VendorSpecialties text a little
- updated DamageTypes text a little
- fixed double the in Sector Map help topic
- fixed manual text in game
- pointed game to online manual
- changed "2 extra crew slots" to "2 extra race specific crew slots" (firecat666)
- no longer show base + command attribute stuff on create ship screen and tree skills (firecat666)