Hey Everyone,
Another update is here! Introducing some additions to the swamp, bone weapon, improved flamethrower, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- swamp additions (houses, etc.)
- you can now use bone as a weapon
- your body will get bloody when low health
- new craftable healing item "Bandage"
- placed some more underwater foliage
- epilepsy warning splash screen
- new props/objects
CHANGED
- flamethrower is now more responsive & better damages breakables/enemies
- remade ammo icons to better showcase the fog-spreading ammo type
- vehicles now start smoking after 50% damage
- gun fire rate is now increased with Guns stat
- white liquid container build can now hold 3 jerrycans
- increased the size of Organic waste item for easier collecting
- relocated some enemy spawners
- save basin now has a more contrasted look
- adjusted some objects
FIXED
- fluids visually stayed in bottles even when empty after power tool refill
- shallow graves were undiggable when physics were set to other than default
- pot steam and some other smoke effects were sometimes misplaced
