Hey Everyone,
Another update is here! Introducing Urlando lab interior, remodeled DBS, more city props, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- Urlando lab interior
- remodeled double barrel shotgun
- more city props
- deer crawl animation
- plane crash sound after car chase
- button hint for placing one item from stack
CHANGED
- increased enemy spawn in Hazerville
- distant scream won't trigger if player's close to its source
- increased distance of terrain texture low resolution switch
- crawling enemies now adapt to ground normal
- reworked human crawl animation
- reworked some sounds
FIXED
- crafting available sound played with no crafting highlights
- you could reproduce any fluid in storages (400 water + 100 broth = 500 broth)
- enemies made step sounds when crawling
- some offset collision in Urlando
