Crafting system changed:
Recurring tasks grouped together
Now, during production, when resources are scarce, subsequent tasks are checked and activated
The selected building window displays the progress of the current work
Increased maximum camera range
Fixed typos
The cursor now slightly illuminates the area at night
Added descriptions to some stats
Changed the material of buildings under construction, now small details will be better visible
Changed the turn step of the building during construction
Decreased eyeadaptation strength
Fixed getting stuck in the river
A new resource has been added to the map - hard stone
Some buildings will now have a visible mark during construction, which allows you to more accurately deploy the building
Added a filter for trees and food in the task of collecting resources
Recipes now display information about the amount of resources produced and the required amount of work
When built, the lights will turn on immediately
Fixed a bug with mass equipping equipment
Some buildings now have different work efficiency
Fixed a (possibly) navigation bug that caused NPCs to get stuck in trees
Saves and logs will be added in the next patch