- The game now has two challenge settings.
- Setting 1 is a bit easier by providing 1 free worker at the start of turns 2, 4 and 6. And +1 logistics and +1 food for free at the start of turns 3, 5 and 7.
- Setting 2 is the same game as it has been so far.
- Player level is stored separately for each challenge setting.
- Added a tutorial regarding challenge settings.
- Changed "Rift to Plane of Fire" to not cost a material for activation and to produce one extra crystal per activation.
- Changed "Stonehenge" to not cost a material for activation and to produce one extra crystal per activation.
- Changed "Rift to Plane of Water" to produce one extra card per activation.
- Changed "Rift to Plane of Air" to produce one extra crystal per activation.
- News and updates
- Fantasy Lands
- Two challenge settings. Improvements for boss tiles.
Two challenge settings. Improvements for boss tiles.
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 6313206 · public branch
Steam updated · First observed