Fix "Quest: Remove a minor curse". Now it costs only 1VP.
Change how Prison hexes work. Now an active worker appears automatically when the monster is defeated. And can also get a 2nd exhausted worker by using an adventurer.
Fixed typo in Prison.
All minor monster are revealed at start of game instead of 6. This affects new games but not games started with earlier versions.
New land card : Farseer.
New land card : Surveyor.
Fix bug with hexagons with abilities which depend on player level (like Mountains).
Different colors for hexagon cursors for : Starvation, divination abilities and casting spells from the 3 different schools of magic.
Reduced cost of "Quest: Build Roads" to 2xLogistics.