Dear Test Subjects,
First and foremost, thank you for playing our game.
This first update includes performance improvements (via graphics options), improved wall-running, and options for sprinting (either toggle or hold).
Version: 0.495
Wall Run Improvements
We heard your feedback and decided to improve this mechanic.
- It is now easier to attach to the wall with increased stability.
- Player can also move the camera freely during the wall run without unsnapping from most walls.
- Other minor tweaks to improve the movement flow.
Graphics Options
Depending on your PC’s specs, you may benefit from lowering the graphics quality, to get a smoother running experience.
Through the Main Menu, you are now able to change the Graphics quality in these options:
- Epic (default)
- High
- Medium
- Low
Sprint Options
We decided to add a new option (“Hold”), for those who are not big fans of the “Toggle.”
The options available are:
- Toggle (turn on/off)
- Hold (active only when pressed)
Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedruns, that’s the place!
Also, if you want to keep up-to-date with news from Vectromirror, engage us here:
[url= https://vectromirror.com/]Official Website[/url]
Facebook
[url= https://twitter.com/Vectromirror]Twitter[/url]
[url= https://www.instagram.com/vectromirror/]Instagram[/url]
Have fun!
The Vectromirror Initiative