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Patch Notes #4 - Sep 4th, 2020

Dear Test Subjects,

First and foremost, thank you for playing our game.

Version: 0.701

Improvements

Save System

  • Previously, when the player used a Level Select option to enter a level, sometimes the player would not enter the correct place inside of the level or game.

    Optimization

  • Removed motion blur, which will improve the experience for players by increasing the frame rate.
  • Optimized game files to decrease load and build size (was 4.4gb and now is 2.9gb)

    Tutorial Messages

  • In-game readable texts were slightly increased, to improve readability.

    Bug Fixes

    Save System

  • Player won’t lose any progress when updating the game.

    Player Interaction with Physics Objects

  • Adjustments that were still needed have now been made, and overall stability is improved.

    Audio

  • Music tracks now play correctly. This issue has been fixed

    Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedruns, that’s the place!

    Also, if you want to keep up-to-date with news from Vectromirror, engage us here:
    [url= https://vectromirror.com/]Official Website[/url]
    Facebook
    [url= https://twitter.com/Vectromirror]Twitter[/url]
    [url= https://www.instagram.com/vectromirror/]Instagram[/url]

    Have fun!

    The Vectromirror Initiative