IT'S ALMOST TIME
So I'm posting this today on the first but I made the video yesterday so I'm back dating it. I just wanted to take a moment to give some information on what I've been doing and working on in the final moments before launch.
I also cover what I plan to do post-launch (after a much needed break) Thank you so much for your support and I hope you have a great time playing The Mortuary Assistant!
The short, short version
- I'm working only on polish items and bugs
- The game is basically going to sit and stew while I play it over and over to make sure it's smooth
- I've been working on the game for 2 years so I will be taking a bit of a break but not from support. I will be addressing all the issues I can day one and beyond.
The Future Plans
- Console porting. I am working with my publisher to port to console after launch. What consoles are not yet nailed down but it will happen.
- Localization is coming. I originally wanted to have multiple languages on launch but there is a lot of dialogue in MA and I also wanted to support localized UI so I created a text system that supports (hopefully) easy localization. So while the original launch is English only, more languages will follow.
- Embalming Only mode is something I have wanted to add but is a larger task so I will be working on that in the coming months.
- Spooks Only mode. The story mode stuff gives a great experience but I know some would eventually like to just embalm, deal with all the generated spooks and banish demons so I will be working on that shortly after launch.
There's more general work I will be addressing but this is the basic idea. It's all covered in the video. Thank you so much for your support and I hope you have a ton of fun in River Fields tomorrow
LAUNCH August 2nd 7am PST
Take care all!
-Brian
