Improved river generation
I've tweaked the way rivers react to other geographical features when using the Rivers Amount slider. The result is more precise control over how far into the landscape the procedurally generated rivers can reach.
New: Rivers brush in the Sculpt menu
Augment the automatically created rivers, or sculpt them all from scratch- the Rivers option is now available when sculpting.
More descriptive Sculpt menu buttons
This was more of an oversight on my part. Instead of the different Sculpt options being labelled with single letters, they're now labelled with actual human words.
Open the Exports destination folder from the Export Options window
The location of your exported maps can be hard to find, so I added a button that takes you straight to it.