Watch the Devlog here:
https://www.youtube.com/watch?v=89i9Eq41gRU
Controller support didn't come together like I'd hoped. The gameplay doesn't lend itself to a gamepad as much as I'd like it to. I'd best equate it to playing DOTA or League of Legends with a gamepad. It's just not viable.
Instead, I spent the week re-working the final boss fight to give it the difficulty it deserves.
