In this update:
- I optimized rendering a little bit more, around main roads with lampposts and Woodville polygon count should be reduced by 20-30% (probably about 5-10 FPS gain depending on your computer)
- Road exit after a main bridge is more visible now and roads are actually connected. I might use this technique for other road connections
- A few places on the secondary roads where car would stuck sometimes now should be smoother
- Pavements have been added in various places in Woodville where the road would be in the air above the environment
