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v2.1.0.0 Patch Notes

v2.1.0.0 PATCH NOTES:

(Insert CONSCRIPT: Director’s Cut - Dualshock Edition joke here)

ADDITIONS:

  • Added “Controller Icons” control option to manually change what controller icons are displayed.

  • Added extra “Torch” button input to turn Trench Torch on and off if it is in your inventory. This can be rebinded like any other input. 

  • You can skip the entire flashback sequence on the chapter end screen when playing on NewGame+ and go straight to the next chapter. 

BUG FIXES:

  • Fixed bug where corpses would re-animate in a bugged state when set on fire with a fire crate.

  • Fixed bug where armor sound effects would play when moving in a flashback sequence.

  • Fixed “Execution Error” crash when moving to a new room. 

  • Fixed bug where Pierre's diary could not be re-read without leaving the room in the 5th flashback.

  • Fixed bug where door connecting Rat Nest and Old Ruins would re-lock itself after opening when playing on an old save file. 

  • Fixed issue where the color of the dot in the middle of the crosshair was not being affected by the cursor color setting.

  • Fixed issue where changing the keyboard rebind for walk toggle was not saving.

  • Fixed bug where the gas attack music would stop abruptly after the intro battle in chapter 1. 

  • Added an extra visual indicator for rubble on the map for the Fort Vaux outside entrance room. 

  • Optimized gas particles to improve performance.

  • Increased Steamcloud file limit so all 100 save files could be synced correctly between devices. 

BALANCE CHANGES:

  • Morphine removes shellshock (same as 2x alcohol).

This will be the last update unless any other major issues come up. Onwards to new things!

Thank you, soldiers.

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